MA3 Showfile Plugins & Keys
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MA3 Showfile Plugins & Keys

Plugin Database

Plugin Name
Creator
License Key
Site Username
Site Password
Date Last Downloaded
Version
File
URL
BPMTimes
ma3.tools

OVSAKHB8XL1RCUI

bwarters@gmail.com

SongMAnager
ma3.tools

P4I8189QBNN0FIG

bwarters@gmail.com

FXMaker
ma3.tools

1N7U5A7OYN8JGKV

bwarters@gmail.com

FlyoutMAker
ma3.tools

1O41G3CNBCOH9HS

bwarters@gmail.com

BounceMAker
ma3.tools

9JACK8E5M3K5V20

bwarters@gmail.com

RandomMAker
ma3.tools

AP6QCHS1FGTCHXS

bwarters@gmail.com

GroupMAster
ma3.tools

Inverter

SaveShow

StreamDeck Quickeys
Graphux

What Are Plugins?

Plugins in grandMA3 are used to extend the functionality of the lighting control software. They allow users to add new features, tools, and effects to enhance their lighting design capabilities. Plugins can range from simple utilities to complex tools that provide advanced control options and visualization enhancements. They are created by third-party developers and can be installed and integrated into the grandMA3 system, providing additional flexibility and customization options for lighting professionals.

How do I install plugins into the console?

All the required files are needed to import a plugin successfully. The XML file is always needed; if the Lua components are stored as extra Lua files, they are also needed. These files must be in the ../gma3_library/datapools/plugins folder on the desired drive.

  1. Create a new plugin.
  2. Tap Import.
  3. Select the desired drive and XML file.
  4. Tap Import.
  5. The plugin is imported, and the editor can be closed.